![]() On that SAI output layer I added a White Mask. But with a Select Subject & Filter > Minimum it could probably be done fairly quickly unless you’re processing many separate birds.įotomaker_JillBeim-SAIplugin3-1-0_Output-PsLayer.JPG 1920×1045 185 KB QUES: What happens (assuming you’d like the critter’s eye(s) and feathers sharpened more) if you use SAI 3.1 (which seems the sharpest of your 3 examples) and then mask (for now I’d suggest doing it in your Ps layer stack vs in SAI/DAI…) out the sky edge along the bird with a moderately hard brush edge - like maybe around 60% (to feather from the sharpened bird to the sky)? Does doing that get you the best of sharp critter/no edge artifacts? This SAI seems to be a moral equivalent in that it is sharpening your bird more but also impacting the sky & whatever shift the AI is introducing to create a contrasty edge perceptually. It strikes me as being like that effect where when we denoise (in DAI) then use the ‘bring back original details’ slider … in the process of trying to recover some of that original detail it also brings back unwanted noise (depending on the level of the setting). But, I’m wondering if you notice it less b/c it doesn’t seem quite as sharpened as the 3.1 output/preview so the shift, pixelation and slight color noise addition (especially near wing & back area you pointed out) are much less noticeable. Your 2.4.2 example may have slightly less of that apparent shift. If I saw it w/out knowing the sharpening method I’d think someone with a shaky hand moved it in the process of sharpening it. But, man, it’s as if the bird has been shifted to the right and then sharpened. The “original” in Ps is somewhat soft and (if enlarged) has fair amt of noise in the sky. There are quite distinct differences that you’ve pointed out… Yes, the latest models I find noticeably faster! And I don’t have a high-end pro or gaming system. ![]() ![]() The only downside to 2.4.2 is that it is VERY slow at applying the changes you choose.ĭownside to 2.4.2 is that it is VERY slow at applying the changes you choose. I deleted all of them because they were so awful. I don’t have any images from 3.0 anymore. Also notice that I only had to use half the Sharpening amount to achieve this. Image of bird in Sharpen AI 2.4.2 - notice no halos, notice no pixelating and the whole image looks cleaner - edges are nicely defined and sharpened.notice the light blue halo above the wing and back of the bird, the bottom of the beak, the ring around the eye (as well as other edges) are pixelated Image of bird in Photoshop before running Sharpen AI.I’m sharing links to the images as it wouldn’t let me upload them (yes, they were screen snip jpgs). I also found that the sliders made little to no difference in changing the amount of noise or sharpening in any of the modes. I tried 3.1 this morning and while the halos/fringing is about 1/2 the amount, it still shifts the image to the right and down. 3.0 put big halos around the edges and shifted the image to the right and downward. 2.4.2 was the best and the upgrades since then have been terrible.
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